Possibly the biggest change in the Sixth World was the reintroduction of magic. In addition to metahuman races, it also brought about spells, spirits, the Astral Plane, the Metaplanes, and Adept Powers. It also threw in paracritters, such as hellhounds and dragons.
Ascendant campaigns can view previous versions of their pages, see what has changed (and who did it), and even restore old versions. It's like having a rewind button for your campaign.
We've already been saving your edits, so if you
you will have instant access to your previous versions. Plus, you get a 15-day free trial, so there's nothing to lose.